| Achievement | Requirement | Route note |
|---|---|---|
| First Blood | Kill your first customer. | Triggers whether the customer is human or fake. |
| Still Breathing | Survive your first Hunt. | A Hunt can follow a missed doppelganger or the first Blood Moon. |
| Locked And Loaded | Buy all melee weapons and fill the Weapons Arsenal. | Track the brick, baseball bat, sledgehammer and ranged arsenal purchases. |
| Silenced | Kill a Shrieking Doll. | Target the small crawling enemies during a Hunt. |
| Freed | Kill a Demented. | Community-tested method: bear trap it while looking away. |
| Last Performance | Kill a Marionette. | Documented from Shift 9 onward; manage the jack-in-the-box mechanic. |
| Relentless | Finish a Hunt within 30 seconds. | A fresh save and prepared early Hunt reduce enemy scaling. |
| Empty Home | Save Clyde, lose the pet. | Do not call Clyde; finish Night 13 below $250. |
| Grave Decision | Call Clyde after Shift 12. | Sacrifices Clyde to save the pet. |
| True Ending | Keep Clyde and the pet alive. | Do not call Clyde; finish Night 13 with at least $250. |
Low-rework completion route
- Use an early save for First Blood, Still Breathing and Relentless.
- Buy arsenal items across the story while recording every category.
- Target Silenced, Freed and Last Performance when their enemies appear.
- Preserve the final story save so the three endings can be planned without repeating unrelated unlocks.
community-tested Verified against a launch-week Steam Community guide; patches may change combat methods.
Source register
Evidence used on this page
- Steam Community 100% achievement guideCommunity-tested launch-version achievement conditions by TaintedTali.
- Official Steam Community hub and developer updatesLaunch patches, current lobby guidance and post-launch changes.